Airbases & FARP's
Players can spawn at any Airbase or FARP that is under their teams control. To win the round, all Airbases and FARP's must be captured by your team. More information on capturing these points can be found in the Logistics topic.
An Airbase is defended by the below units:
|2x SA-11 Buk LN SAM||2x Hawk LN M192 SAM|
|1x SA-11 Buk RS Acquisition Radar||1x Hawk SR/MPQ-50 Acquisition Radar|
|1x EWR 1L13 Early Warning Radar||1x EWR 55G6 Early Warning Radar|
|2x ZSU-23-4||2x Vulcan M163|
|1x SA-13||1x Avenger M1097|
|1x SA-9||1x Linebacker M6|
|1 x SA-15 Tor||1 x Roland ADS|
|1 x SA-19 Tunguska||1 x M48 Chaparral|
|Neutrashimy||Oliver Hazard Perry|
When Airbases and FARPs are attacked for the first time in the session, reinforcements will spawn. The volume of reinforcement is scaled on the player numbers ratio. Team with less players online will have a larger reinforcement group spawning upon attack.
Reinforcements maybe spawned by a commander as well. Limited to 3 actions per session rotation and only once per objective. Reinforcements may include light armor tanks and air defense units such as Vulcans, Shilkas, short range IR-SAMs, self propelled artillery and main battle tanks.
Defender group will only spawn after the last remaining main units have been taken out. The group consist of at least
|3 x ZSU-23 AAA|
|1 x Manpad|
|2 x RPG|
|3 x Infantry|
To successfully capture an Airbase, all of these above units must be destroyed, including the Defenders group which will spawn after the main units are destroyed as a last ditch defense.
A FARP (or Forward Arming and Refueling Point) is defended by the main units in the table below. The infrastructure of a FARP is a Helipad, Bunker, and outpost that also must be destroyed. Unlike in the airbases, the two radio masts are excluded from the objectives - they simply mark the FARPs location. FARPS are generally marked by a pair of masts, they do not contribute to the FARP health and thus do not need to be destroyed:
|1 x Static||Fuel truck||Fuel truck|
|1 x Static||Ammo truck||Ammo truck|
|1 x Static||Bunker||Bunker|
|2 x Mobile IR SAM||M1097 Avenger||SA-13 Strela|
|2 x Mobile IR SAM||M6 Linebacker||SA-9 Strela|
|2 x Mobile AAA||Vulcan||ZSU-34-4 Shilka|
Just like with airbases, Last defender group will only spawn after the last remaining main units have been taken out.
Road-bases has the same basic lay out as FARPs. In addition they feature the hidden FARP unit allowing re-fueling, re-arming and repairing on a roadside while not on a physical helipad. This allows for fixed wing aircraft to make use of roads these invisible FARPs are placed in conjunction with. Road-bases normally have additional slots for fixed wing aircraft, namely the AV-8B Harrier for the NATO coalition and AJS-37 Viggen for the Warsaw coalition. See below the picture for the for details of additional units.