Difference between revisions of "Logistics"

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It is useful for your own reference, and other pilots when deploying crates and other items to mark it's location on the F10 map by clicking the circle "marker" icon on the top bar, then clicking on the map to place the marker. You can also give the marker a name to easily see what it denotes. This is especially useful when flying back and forth to a precise location for logistical work, as crates can be very hard to spot until up close.<br />
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It is useful for your own reference, and other pilots when deploying crates and other items to mark it's location on the F10 map by clicking the circle "marker" icon on the top bar, then clicking on the map to place the marker. You can also give the marker a name to easily see what it denotes. This is especially useful when flying back and forth to a precise location for logistical work, as crates can be very hard to spot until up close.
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It is wise to make sure you have CAP or air defences in the area you are operating in to help keep enemy attackers at bay, logistical pilots are relativley defenceless compared to the other jets and it can be frustrating flying for a long time, getting close to your location and getting swatted out the sky by an enemy. Don't be afraid to ask for help!<br />
 
==Setting up Air Defences==
 
==Setting up Air Defences==
 
Using the CTLD page in the F10 menu, helicopter pilots are able to load various types of crates into their cargo bay and deploy them in the battlefield. Player created air defences are required to be placed at least 5nm or 9km away from an airfield or FARP. A crate can only be dropped when on the ground using the CTLD commands. It also must be unpacked to become operational. <br />
 
Using the CTLD page in the F10 menu, helicopter pilots are able to load various types of crates into their cargo bay and deploy them in the battlefield. Player created air defences are required to be placed at least 5nm or 9km away from an airfield or FARP. A crate can only be dropped when on the ground using the CTLD commands. It also must be unpacked to become operational. <br />

Revision as of 01:47, 14 March 2020

Logistical pilots play a vital role in the teams success. They are able to:

  • Deploy air defences
  • Deliver Fuel & Repair crates
  • Deploy Ammo Trucks
  • Deploy EWRs (Early Warning Radar)
  • Deploy JTACs (Joint Terminal Attack Controller)
  • Collect intelligence for an AI bomber strike


It is useful for your own reference, and other pilots when deploying crates and other items to mark it's location on the F10 map by clicking the circle "marker" icon on the top bar, then clicking on the map to place the marker. You can also give the marker a name to easily see what it denotes. This is especially useful when flying back and forth to a precise location for logistical work, as crates can be very hard to spot until up close.

It is wise to make sure you have CAP or air defences in the area you are operating in to help keep enemy attackers at bay, logistical pilots are relativley defenceless compared to the other jets and it can be frustrating flying for a long time, getting close to your location and getting swatted out the sky by an enemy. Don't be afraid to ask for help!

Setting up Air Defences

Using the CTLD page in the F10 menu, helicopter pilots are able to load various types of crates into their cargo bay and deploy them in the battlefield. Player created air defences are required to be placed at least 5nm or 9km away from an airfield or FARP. A crate can only be dropped when on the ground using the CTLD commands. It also must be unpacked to become operational.

KUB SA-6 SAM Site

A Kub SAM site requires a single search radar and a single launcher to become operational. It requires two ammo trucks nearby to keep it supplied with missiles. These crates must be placed within close proximity of eachother. Once both Launcher and Search radar crates are dropped near eachother, you can use the "Unpack nearby crate(s)" CTLD command to deploy the SA-6 and it will begin operating automatically.

Stinger MANPAD's

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ZSU-23 AAA Emplacement

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Capturing/Repairing Airfields & FARP's


Coordinating an AI Bomber Strike